inFAMOUS Special Edition
Superheroes are everywhere now, but back in 2009, Sucker Punch gave us one that actually felt dangerous. The inFAMOUS Special Edition on Playstation 3 came with an art book and a PlayStation Store code to download the Gigawatt Blades, bundling creative vision and in-game power into one package.
inFAMOUS landed at the perfect moment in the PS3's lifecycle. Open-world games were evolving fast, and the idea of an electrically charged courier climbing through a crumbling city felt genuinely fresh. The moral choice system gave it replay value, and the comic-inspired cutscenes gave the whole thing a style that still looks intentional rather than dated. It kicked off a franchise that became one of Sony's defining exclusives for two console generations.
The art book is the real draw here. Physical art books from this era weren't the oversized coffee table productions we see in modern collector's editions. They were more intimate, more focused, and honestly more interesting to flip through. The Gigawatt Blades code is long expired as a redeemable item, but the card itself becomes a time capsule, a relic of when DLC was a bonus rather than the business model. For PS3 collectors building a Sony-exclusive shelf, this Special Edition sits right at the origin point of one of the platform's most important franchises.
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